Matrix Engine Demos
version 1.9.53 - feb 2024
adding color cube
adding color triangle
adding color square
adding color piramyde
adding square with texture
adding square with raycast
adding cube with texture + scale
adding cube light dinamic
CubeMap with canvas2D
CubeMap with Images
sphere geometry
cube_light_and_texture
load obj file (UV map-Blender)
adding more texture samplers
custom_texture
texture_dinamic_manipulation
First person controller
Animation - obj sequence
obj animation build mesh effect
some variant of blending.js
video texture (webcam)
camera texture (webcam)
audio_manipulation
audio_manipulation2
Draw instanced Forest - primitive
visual-js-2d-porting
visual-js-2d-porting Text
visual-js-2d-porting Particle
draw scene object arrays
My world
Bvh raw load
Bvh animation class
Physics class - Cube
Physics class - Sphere
[based on multiRTC3] Networking Basic
mixamo.com->dea/fbx->blender->obj seq morph
Basic spot lights
Basic lens effect
FPShooter example
active_editor [only localhost/dev]
Basic FBO
FBO [Multi FBO objects - same camera target]
Lava textures - VT
[based on multiRTC3] Matrix video chat - webRTC 🎥
Torus geomtry [custom geometry]
100 Physics Cube with fanny-slot [canvas2d]
Shaders
Direct shader1- toyshader
Loading direct from glsl file
Timeline manupulation
[kurento/OV]New networking example
[kurento/OV]New VIDEO CHAT