Variable getRayFromMouse2Const
getRayFromMouse2: (
event: any,
canvas: any,
camera: any,
) => {
rayDirection: Vec3;
rayOrigin: any[];
screen: { x: number; y: number };
} = getRayFromMouse
Type Declaration
- (
event: any,
canvas: any,
camera: any,
): {
rayDirection: Vec3;
rayOrigin: any[];
screen: { x: number; y: number };
} Parameters
- event: any
- canvas: any
- camera: any
Returns { rayDirection: Vec3; rayOrigin: any[]; screen: { x: number; y: number } }