constructor will save interest data for game platform
Addson - Role is : "no dependencies scripts only" All addson are ansync loaded scripts.
appUseAccountsSystem If you don't want to use session in your application just setup this variable to the false.
appUseBroadcaster Disable or enable broadcaster for video chats.
aspectRatio default value, can be changed in run time. This is 800x600, 1.78 is also good fit for lot of desktop monitors screens
broadcaster socket.io address. Change it for production regime
broadcasterPort Port used to connect multimedia server MultiRTC3. I will use it for explicit video chat multiplatform support. Default value is 9001
connectorPort is access port used to connect session web socket.
Implement default gamePlay variable's
domain is simple url address, recommendent to use for local propose LAN ip like : 192.168.0.XXX if you wanna run ant test app with server.
masterServerKey is channel access id used to connect multimedia server channel.Both multiRTC2/3
networkDeepLogs control of dev logs for webRTC context only.
rtcServerPort Port used to connect multimedia server. Default value is 12034
runBroadcasterOnInt load broadcaster
Possible variant by default : "register", "login"
broadcaster rtc session init values. Change it for production regime
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ClientConfig is config file for whole client part of application. It is a better to not mix with server config staff. All data is defined like default private property values. Use mmethod class to get proper. Class don't have any args passed.