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Class Demo1

Nikola Lukic

Demo1 tutorial

This is game logic part we stil use class based methodology. About resource we use require

Hierarchy

  • Demo1

Index

Constructors

constructor

Properties

gameName

gameName: string = "Demo 1 - Add new element"

myFirstGamePlayObject

myFirstGamePlayObject: Body | any = undefined

playerCategory

playerCategory: number = 2

preparePlayer

preparePlayer: ISelectedPlayer

starter

starter: Starter

staticCategory

staticCategory: number = 4

version

version: number = 1

Methods

addGround

  • addGround(): void

attachAppEvents

  • attachAppEvents(): void

createPlayer

  • createPlayer(addToScene: boolean): void

Protected destroyGamePlayPlatformer

  • destroyGamePlayPlatformer(): void

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